Wednesday, May 8, 2013

Mobile developers should work on both major OSs not just select ones.

I've seen this multiple times before on the app markets for both Apple IOS and Google Android. A company will develop an app or game for one OS, and not give any reason why they wont also create a version for the other. They completely ignore any questions about it. I know this will be biased but there are 2 examples. Celtic Heroes, and Power Rangers Legends. Both made strictly for IOS, when there are more Android devices out there than there are IOS. Only apple deals with IOS, Every other company uses Android. You would think that a developer could see the money making potential here. When I bought my Android phone, I had the choice to go with either, but I picked Android because it suits me better. I always feel the like the underdog, so I go with underdog things. Apple is no underdog... I have no quarrels with IOS, and I'm sure it works just as fine, but there are reasons I didn't choose it. Apple makes enough money as it is. Big corporations like them tend to ignore feedback and have terrible CS. I'm not saying Apple suffers from this, but it's an obvious thing that happens when any company gets too big for it's britches. Android devices are more common, cost less, and are developed by more than just 1 company. This not only gives you more variety, but it also means innovation has room to improve, and better devices can be made.

Apple's devices seem to be overpriced compared to Android, yet they don't offer more because Androids are ever-improving and surpassing them. This is because there isn't one big singular company at the helm who thinks they know whats best for us. It also means you will find more Android devices on the market when you go to a local phone store or on the internet. I mean no harm in what I say to those who prefer Apple, but you must consider the money making potential with Android. Just because it's not high priced and advertised everywhere (The Windows / WoW syndrome), doesn't mean it doesn't exist. It's the same thing that used to happen (and probably still does) to MacOS. More things are developed for Windows, because it's advertised everywhere and overpriced. I mentioned WoW because they're only the most popular MMORPG for the very same reasons. Does that mean that WoW or Windows are the best? Heck no. So neither is IOS. When it comes to Smartphones however, there are app stores where people make money by selling apps they developed. Right there is the potential. You can reach a broader audience by developing your app for both major OSs. Sure it means more development time for you, but it pays off in the end. Money is what you want isn't it? You can make more this way.